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Cs cz radio sound gamebanana
Cs cz radio sound gamebanana




cs cz radio sound gamebanana
  1. #Cs cz radio sound gamebanana mod
  2. #Cs cz radio sound gamebanana code

Would anyone like that? It means you'd get the weapons and weather/seasons crap of Radium early, with Radium still being the full mod for the best experience possible. What I'm considering doing, is creating three mods:Ģ) The weather/Atmosfear 3 & Absolute Nature 3 alternative Radium, in it's full form, is going to take a while. I have another, kinda unrelated question. The reason for a "maybe" is because it would require a custom model and texture because all that's out there is garbage created for the Half-Life 1 engine as far as I know. I prefer it to the AK-47 or AKM on the rare occasion I find it in a game. It's also a lightweight 7.62 rifle with a high rate of fire, which is handy in a game like this. Please include the G3/SG-1 along with the G3A3 if possible. Swartz fucked around with this message at 01:10 on Dec 15, 2015 I've already done this with the AKS-74U and AKS-74: they can take a 30, 45, or 60-round mag in different flavors (using these: ). One thing I'd like to do is different magazine-types for weapons if good animations are available, sometimes for looks, other times for mag capacity. There's lots of attachment types and hopefully more to come. My goal is to "finalize" anything that's staying within the next month or so, and then after that we can adapt any new weapon system that comes along. Anything missing? Anything that should get the boot? I can also post screenshots of any weapons there's issues/questions around. Note that I haven't included any "special" or unique weapons. SKS w/ removable mag (if we want a normal SKS it will need to be animated) MP153 (wood or plastic? I don't want both) Here's what I'm thinking will be the "final" list: I think you guys are a good group to ask about weapons due to all the love for Arsenal Overhaul.

#Cs cz radio sound gamebanana code

I've been waiting for the source code of a well known weapons mod to come out, but it's taking forever, and meanwhile my entire team is waiting for me to get my act together. So I'm trying to finally "finalize" weapons in Radium. My first trip to the radar map was psychotic.

cs cz radio sound gamebanana

COC though, now that I have it, wants to kill you 8 times over and some of this poo poo is insane. But I could handle most everything there. See, I've heard people tell me Oblivion Lost just wanted to kill you. after clearing it i got ambushed by more bloodsuckers.Īlso mutants seem to do very little damage, the bloodsuckers in particular are just an annoyance really. funny enough they all hosed off as soon as he died so I ended up just doing it alone. I took the flint guy with me to raid the bandits and he died almost instantly outside the loner base to a rush of ~6 cats 3 snorks and some bloodsuckers. I like it a lot.Įdit: seems like the amoount of mutants in each level are pretty crazy. While i'm talking about weapons, the gsh-18 has like 0 recoil and is pinpoint accurate. like I can't even burst with a skorpion or bizon or any of the ~9mm submachine guns because the kickback sends the gun halfway up my screen after the first 3 hits. Seems like all full auto weapons, including pistols, have a ridiculous amount of kick back. I have a ridiculous amount of money from killing the bandits for sido and also the military guys near the loner camp (the tunnel I came through took me near their base, and my 2 clear sky bros went after them, both the clear sky bros and like 5 military dudes got blown up by all the mines). Started as clear sky but the swamps seemed pretty desolate so i moved on to cordon. How can I change this poo poo? it is infuriating. My suit took a few swipes from a bloodsucker and is down to 70% from 100%. Man the durability loss is insane, I've gone through maybe 2 or 3 magazines on my gsh-18 and already it's gone from ~70% to 30% durability. Playing COC+AO3 with a few of the changes.






Cs cz radio sound gamebanana